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The Foxes' appetite for gaming was very far from unusual:
no pictures hung in the gaming rooms at Almack's, lest they
proved a distraction to members, whom club rules required
to keep fifty guineas at one table while playing, and twenty
at another. The most usual stakes were £50 a throw,
which probably explains why there was invariably £10,000
on the table. Members were invariably creatures of superstition,
"turning their coats inside out for luck", as
Peter Ackroyd records in London: The Biography. "They
put on wristbands of leather [continues Ackroyd] to protect
their lace ruffles and wore straw hats to guard their eyes
from the light and to prevent their hair from tumbling.
Sometimes, too, they put on masks to conceal their emotions".
None was more dedicated to Almack's than a sophisticated
set who called themselves 'Macaronis' - a corruption of
the Italian, maccherone, meaning a coxcomb. "They were
exquisites who had travelled to Italy and prided themselves
on the elegance of their dress and manners. At their insistence,
macaroni was put on the menu at Almack's," (Anthony
Lejeune. White's: The First Three Hundred Years).
Most of the original members of Almack's, adds Lejeune,
were also members of White's, presumably explaining one
of Almack's rules which stipulated that "candidature
for any other club than Old White's disqualified a man from
seeking admission to Almack's". But as most of the
more adventurous - not to say reckless - gaming men at White's
began defecting to Almack's, rivalry between the two clubs
grew. Lord Carlisle, asking a friend to propose the Marquess
of Kildare for both Young White's and Almack's, warned him
to "take care that he is not put up first at Almack's,
as that excludes him from White's". |